In short, critics and audience are disagreeing more about low budget films, all while a greater number of low budget films are opening in cinemas.
Another piece of popular wisdom (after the notion that male and female critics must surely be treating films very differently) essentially debunked.
Starting in iOS 14.5, Apple plans to begin requiring app developers to obtain express user permission before accessing an iPhone’s advertising identifier or IDFA, and earlier this week, news suggested that the state-backed China Advertising Association was testing a tool to skirt Apple’s rules.
Apple on Thursday sent warnings to at least two Chinese app developers using methods to track app usage without user permission. “We found that your app collects user and device information to create a unique identifier for the user’s device,” reads Apple’s email, which says that the developer must update the app to comply with App Store rules within 14 days or risk its removal from the App Store.
Things will keep getting interesting. And you may have thoughts on China here, as is the popular thing to have nowadays I guess, but this isn’t just about China. Elsewhere ad firm associations are scrambling to either keep their access to the amount of data they’ve been used to or find ways to gather as much as possible under the new status quo that Apple will bring about when ATT comes online.
This is a complex matter of course. Still it never ceases to amaze me how businesses, ad tech firms, ad agencies etc. keep acting like the whole world owes them data.
In a break from EVO tradition, this event will be wholly free to sign up for and compete in. Prior EVO tournaments have determined their prize pools in part by number of paying participants; how prize money pools will change for EVO 2021 remains to be seen.
It’s always different when you’re turned into a marketing expense.
On Twitter, EVO business development relations rep Mark Julio announced that “EVO is still open to all platforms” and that PlayStation’s leadership is “enabling us to continue working with our community to support fighting games.” Whether that means we’ll see longtime EVO series, particularly Nintendo’s Smash Bros., appear at future EVO events remains to be seen—but for EVO’s online-only 2021 edition, the focus on PlayStation-only games does stand out.
Now this was… unexpected. But very, very interesting. Even if Sony has a soft touch going forward, there will be at least an implicit statement that the PlayStation is where the genre’s at. In many ways this is already the case as all participating games with the exception of Super Smash Bros. are either PS4 exclusive or also on the PS4 and mostly PS4s are used in the tournament itself. With the strength of the EVO brand, if you’re a developer thinking of producing a tournament-level fighting game, you’d have to be insane to not target the PlayStation or make the PlayStation version the most rock-solid of them all (assuming you have to choose if you can’t handle everything at once).
This is where it’s come to. And don’t forget that OLED TVs aren’t the cheapest around and LG is the king of that hill. Has been for years. And yet… they feel the need to squeeze a bit more revenue from high-end tech consumers, exactly the type of consumer that has zero sense of humour when it comes to this sort of thing. If this is the only way to make an OLED TV profitable enough, something is most definitely wrong. If not, then, please, when you’re a major brand and you catch yourself thinking annoying a consumer is some sort of business plan, have a couple of drinks instead and call it a day.
While I understand why Intel is at this kind of thing again, after trying it with the Press first, I can’t get this campaign at all. Every single one PC advantage Intel is pushing here is what it is due to Windows, not because of Intel. All of that is possible with AMD for example. Were I at Microsoft, I’d be having a laugh at Intel spending money to push my product.
I do find the campaign interesting for a different reason though. It only works as intended on those that remember the “Get A Mac” campaign Apple run from 2006 through 2008. This whole thing works as a reference to 13-15 year-old ads, a thought that’s depressing and impressive in equal measure.
As a broader update, Facebook started removing civic and political groups earlier this year, as well as newly created groups, from recommendations in the US. It’s now making that the standard worldwide.
Facebook has received much criticism for allowing extremist political groups, as well as groups that spread conspiracy theories or anti-vax rhetoric, to thrive on its platform.
Facebook has little choice but to turn to antics of this sort as proper moderation at its scale proves impossible and states just can’t get it through their skull that burying groups of crazies isn’t a real solution to the overarching issue.
Classification is refused for games that “depict, express or otherwise deal with matters of sex, drug misuse or addiction, crime, cruelty, violence or revolting or abhorrent phenomena in such a way that they offend against the standards of morality, decency and propriety generally accepted by reasonable adults to the extent that they should not be classified,” the board said.
Disco Elysium depicts drugs and alcohol addiction — in 2018, GamesIndustry.biz talked to ZA/UM lead designer and writer Robert Kurvitz about the studio’s exploration of alcoholism.
Who reads this and doesn’t think Australia (the state) is the real alcoholic here?
The crazy thing is, there used to not be a class for 18+ games but it was added a few years back. But its use is not mandatory so classification can still be denied, just like in this case. So it’s not like Australia fears children of a certain age should be protected by depictions of alcoholism and drug use in games, but every adult is also considered vulnerable.